Chinese Most Distrust Video Game and Virtual World Ads.
Data from an article in campaignchina.com: What we can receive from this illustration is how netizens in China deal with different online ads. The distrust ratio varies from ad channels and the most unreliable approaches seem to be ads in SMS & video games. Click to see the complete article.
2 Responses to Chinese Most Distrust Video Game and Virtual World Ads.
Leave a Reply Cancel reply
Categories.
- China Digital Landscape (137)
- China Social Media (97)
- International Social Media (40)
CNBC Features Resonance China.
Recent Comments.
- Chain Media on 200 million Chinese online shoppers spent 7 trillion RMB in 2011.
- Ricardo on 200 million Chinese online shoppers spent 7 trillion RMB in 2011.
- Ricardo on 200 million Chinese online shoppers spent 7 trillion RMB in 2011.
- Tim_Gardner on China online video ad revenue: 1.687 billion RMB in Q4 2011.
- Tim_Gardner on China consumes over 25% of total global luxury goods.









Chinese Most Distrust Video Game and Virtual World Ads. http://bit.ly/8Zu1bQ
#China Netizens Distrust Ration of #Online #Ads: video game, virtual world ads most distrusted http://bit.ly/bB4lx8 MT @littleredbook